Advanced Lightwave covers in-depth knowledge and skills for utilizing Lightwave technology in advanced scenarios and applications.

Course Objectives

  • What is 3D animation
  • Where and how is it used today
  • Differences in Platforms
  • Concepts and Terminology
  • Basic concepts such as key framing and modeling

Upcoming Schedules

Course Prerequisites

Required

  • Introduction to LightWave class or equivalent experience.
  • Knowledge of OS X and basic computer navigation

Course Outline

Characters and Kinematics
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  • Organic character modeling
  • Character rigging with bones and skelegons
  • Forward and inverse kinematics rigs
  • Weight Mapping - SubPatch Weights & Bone weights
  • Facial Animation with Endomorph
  • Character rigging with bones and skelegons
  • Segmented and Organic character will be discussed
  • Forward and inverse kinematics will also be investigated
  • Weight Maps